01↗VR / GAMEPLAY SYSTEMS
Resident Evil 4 VR
Bringing a survival-horror classic into a new dimension.
Audio programming, collision & pathfindingI’m Douglas. I build the graphics, gameplay, and
systems that bring interactive worlds to life.
FEATURED PROJECT / 01Audio programming. Collision. Pathfinding.
From immersive games to the tools
and systems that make them possible.
Showing all 6 projects
THE PERSON BEHIND THE CODEI’m a game programmer who enjoys getting into the details: how a world renders, how a mechanic feels, and how a simulation stays in sync.
I grew up in New Jersey and graduated from George Mason University in 2017 with a degree in Computer Game Design. My work spans VR, graphics programming, networked simulation, and tools that make creating easier.
View my résumé ↗